A bit like if I had a racing game where I could flip the heading of the car 180 degrees within a millisecond with a flick of a mouse. Hard to explain I guess, but I always feel analog stick is more natural for "vehicle controls". I was some kind of Quake soldier floating in the tunnels. I didn't like it because with a gamepad (with analog sticks) the gameplay felt more natural, like I was actually steering a floating ship in tunnels. However, the game simply needed so precise aiming that I had to start using a mouse for aiming, in order to simply survive. I first started playing it with a dual-stick gamepad and the game seemed perfect for that kind of controller, considering you need to rotate and tilt your ship over all the axis, as well as aim around and even strafe to four directions. I'm still miffed though that I ended up playing Descent 3 with mouse + keyboard. unless they need the analog sticks for analog movement, I can play 2D platformers even better with a mere keyboard. and other controllers for other games.Ī gamepad isn't necessarily needed for any kind of game (unless the game really is designed for a specific type of dual-stick gamepad), but gamepad is a good "jack of almost all trades" option for many types of games. To me it is mainly that mouse (+ keyboard) for games which need fast and precise aiming (like FPS games) and games where I have to click on small menus and objects on the screen (like most RTS games).
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